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“the number one irrational and unpredictable 'Boy Scout Jedi'”

Fleet










Defiance Fleet, Commodore Volk Malreaux ((Points 30))

1- Viscount-class Star Defender 5 points (total 5)

_Defiance


3- MC90 Star Cruisers 4 points each(total 12)

_Far Cry
_Crimsan Tide
_Reliant

2- Imperious-class Star Destroyer 4 points each(total 8)

_Shadow Wolf
_Warhawk


6- CEC DP20 Frigate(Gunships) 1 point each (total 1)

_Maverick
_Foreshadow
_Protecter
_Black widow
_Hornet
_Red Terror


**Star fighters**
((Exception: TIE Advanced fighters, Clawcraft fighters: 2 squads per point))
((5 Squads of fighters: 1 point))

5 squads of X-wings{60 x-wings} 5 squads for 1 point(Total 1)
_Grey Squardron
_Gauntlet Squadron
_Bravo Squardon
_Black Squadron
_Alpha Squadron

2 Squads of B-wings{24 B-wings} 2 squads for 1 point(Total 1)
_Shrike Squadron
_Theta Squadron

4 Squads of E-wings{48 E-wings} 2 squads for 1 point(Total 2)
_Shadow Squadron
_Blue Squadron
_Scythe Squadron
_Enforcer Squadron



GROUND FORCES:

4- AT-ATs (4 points each for 16)
3- AT-STs (3 points each for 9)
1- 2 Squads of twelve {24 men} (1 point each)
1- 2 Squads of twelve {24 men} (1 point each)
1- 2 Squads of twelve {24 men} (1 point each)
1- 2 Squads of twelve {24 men} (1 point each)
1- squad of biker scouts (1 point each)



Viscount-class Star Defender

Length 17 kilometers
Armament Heavy turbolasers (2,000)
Turbolasers (2,000)
Assault concussion missile tubes (200)
Heavy ion cannons (300)
Point-defense laser cannons (500)
Tractor beam projectors (40)



MC90 Star Cruisers

Length 1,255 meters
Armament Turbolaser batteries (75)
Ion cannon batteries (30)
Proton torpedo launchers (6)
Ammunition: 16 missiles each
Tractor beam projectors (8)




Imperious-class Star Destroyer

Length <1,800 meters
Heavy turbolaser batteries (50)
Turbolaser batteries (50)
Ion cannons (40)
Proton torpedo launchers (50)
Tractor beam projectors (20)



CEC DP20 Frigate(Gunships) Stats

Length 120 meters
Armament Double turbolaser cannons (8)
Quad laser cannons (6)
Concussion missile launchers (4)
30 concussion missiles each



X-wing

Length 12.5 meters
Armament Taim & Bak KX9 or IX4 laser cannons (4)
Krupx MG7 proton torpedo launchers (2)
3 torpedoes each



E-wing

Length 11.2 meters
Armament Laser cannons (3)
Proton torpedo launcher (1)
16 torpedoes



B-wing

Length 16.9 meters
Armament ArMek SW-7a light ion cannons (3)
Gyrhil R-9X heavy laser cannon (1)
Gyrhil 72 twin auto-blasters (1)
Krupx MG9 proton torpedo launchers (2)
8 proton torpedoes each


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~






RULES TO LIVE BY!!!


Fleet Size Needs to be specified before the beginning of the fight (can also post in your blog). Super Star Destroyers must be limited to 2 to 4 per side. (I.E. Imperials have only two SSDs: one for Athena and one for SK & GJO have one SSD)

Building Fleets/Ground Troops
Each player starts with 20 points plus an additional point for each 5 levels of their WoSW rank (Build Points = 20 + WOSW/5). Types of Imperial Ships

SSD: 5 points
ISD, Mon Calamari vessels, VSD II: 4 points
VSD I: 3 points
Interdictors: 3 points
Dreadnaughts: 2 points
Corvette sized: 1 point
6 frigates: 1 point
5 Squads of fighters (i.e. TIE, X- & Y-Wing): 1 point
Exception: TIE Advanced fighters, Clawcraft fighters: 2 squads per point

AT-AT: 4 points
Shields: 4 points
AT-ST: 3 points
Two squads of troops (12 or 16 men): 1 point
Squad of biker scouts: 1 point
Suggestions Welcome

Reinforcements
These are created by the leader of the faction. They may be called when fleet is at 1/4 nominal size. They are located whereever the leader has specified.

Shipyards
Regenerates points (WOSW Level of Leader of Faction/10) on a weekly basis per shipyard.

How to Attack Please make a post detailing your fleet moving into attack positions and post to the opposing Leader's GB to allow the leader to muster a defense force. The leader has one day to muster a force. If he/she does not, the attacker may commence an attack using NPCs; otherwise, the attack proceeds with two players. After the initial attack, proceed as if you were lightsaber dueling one-on-one.

ABSOLUTELY NO SUPERWEAPONS!!!

Rules found here:

http://fe6.worlds.re1.yahoo.com/users/14e6416e09f825b9fb5b99a3f713fad6?act=view-blog&blog_id=304546




Posted: Sep 10, 2009 2:49 AM | comments (0) | Report Abuse

Guest Book

    • Pappy-Wan Kenobi
      Pappy-Wan Kenobi

      Hey buddy...up for some fun like the old days?... [+more]

      posted Nov 8, 2009 10:11PM - Report Abuse
    • Caitlin Windancer
      Caitlin Windancer

      *holomessage for Volk* Hey Volksie. *waves* Sure anytime. Oh boy you sure don't pick easy ones do you? Hmmm. I... [+more]

      posted Nov 6, 2009 3:06PM - Report Abuse
    • Wolf
      Wolf

      hello Volk, long time. how you been?

      posted Oct 14, 2009 2:33AM - Report Abuse
    • Aeron
      Aeron

      Where is volk-ieeeee?????

      posted Oct 10, 2009 4:59PM - Report Abuse

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Profile

Volk Malreaux
  • Volk Malreaux
  • A.K.A.: Viscount of Vjun
  • Level: 50
  • Rank: Sniffling snow steed
  • Alignment: light side
  • Contacts: 0
  • Favorites: 124
Status:
ALL HAIL QUEEN AERON OF THE GJO !!!!!
Jun 28, 2009 12:25PM
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