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Star Wars Roleplaying Game Core Rulebook - Three Eras of Play.
The Star Wars Roleplaying Game supports adventures and campaigns set in three distinct eras, each described in detail in this book. You can set your campaign in the time of the prequel movies as seen in Episode II: Attack of the Clones. Known as the Rise of the Empire era, this a period when the Republic?s power is waning, war threatens the galaxy, and the Jedi Council still holds sway over ten thousand Jedi Knights.
Or, you can forward in time to the classic period of the galactic civil war and play in the Rebellion era, when the power of the Empire is supreme and those capable of using the Force are few and far between. This is the time described in the orginal Star wars films.
Or, jup to a time twenty years after the Battle of Endor and participate in the events surrounding the invasion of the galaxy. Aliens from beyond the edge of known space have begun an incursion into the New Republic as fources conspire to threaten the hard-won peace in the era of the New Jedi Order (as described in the Del Rey Books novel series).
Or, you can forward in time to the classic period of the galactic civil war and play in the Rebellion era, when the power of the Empire is supreme and those capable of using the Force are few and far between. This is the time described in the orginal Star wars films.
Or, jup to a time twenty years after the Battle of Endor and participate in the events surrounding the invasion of the galaxy. Aliens from beyond the edge of known space have begun an incursion into the New Republic as fources conspire to threaten the hard-won peace in the era of the New Jedi Order (as described in the Del Rey Books novel series).
















